Barotrauma reactor controller. I think it's fun to be able to use 1 component and 3 wires to control the entire reactor. Barotrauma reactor controller

 
 I think it's fun to be able to use 1 component and 3 wires to control the entire reactorBarotrauma reactor controller  Aircraft Highlights Include: EMS Litter Kit Provisions Freshly completed Interior & Exterior paint

the lower your helm skill is, you are just not used to use the buttons and switches on the console, thus hampering. Dec 12, 2021 @ 7:53am Originally posted by Luff: First off, i wish you a warm welcome to Barotrauma! To answer your first question, yes, like the others. The AI is in a DESPERATE need for a significant overhaul. Credit for the 7-component controller: value (output=1; false output BLANK; use captur. It is obtained through crafting by an Engineer with the Remote Monitor. With the removal of the auto reactor systems (of which I liked) I have to ask to those who preferred manual managing of the reactor, why? Why is it more enjoyable to you? I don't understand how sitting handcuffed to the reactor and staring at it for an hour toggling things up or down is fun to do. Quote from another discussion: *** The reason they were nerfed was simple The Bang-Bang Reactor Controller With only 2 Components, A Greater Component and a RexEx Finder Component, and 5 wires you can make the most busted auto reactor from the start of the game if you're lucky at your starting station. Add however many fuel rods you want. I've added a section with answers for your other questions. off), which will shut down the reactor (a ‘soft’ shutdown) when the sub is docked. First circuit I have implemented was a simple 3 component circuit that would make sure that reactor would be instantly vented of any excess heat in case of overheating. 0, and decided to try my hand at a reactor controller. This design in my limited testing has proven robust and universal. With the removal of the auto reactor systems (of which I liked) I have to ask to those who preferred manual managing of the reactor, why? Why is it more enjoyable to you? I don't understand how sitting handcuffed to the reactor and staring at it for an hour toggling things up or down is fun to do. If the load drops suddenly and the reactor can’t compensate, all of your junction boxes get overvoltaged and break, possibly starting fires. Barodrama. I stand by my assertion that it feels like a bit of a cheat though, as components have no wear and tear element to them in this game which might be a factor in such a design, also it does exploit the way the reactor is coded. If max is 5000, record 50 in the mem comp. Silent running is mostly just turning off your sonar. PID (proportional, integrative, derivative) is a general logic mechanism used for automated system control. Most vanilla subs are around 2,700 - 10k. Each suit is lovingly crafted with both personality and function, helping to distinguish job roles and reinforcing the job performance of. When no power is going out (reactor shutoff) the lights will come on. So first it is; water detector -> signal check (output -100) -> pump: and that works as expected. Alle Marken sind Eigentum ihrer jeweiligen Besitzer in den USA und anderen Ländern. Fixed “hash mismatch” errors when publishing an update to a mod after you’ve given it a different name in the Steam Workshop in the language your Steam UI is. 2*. . In this guide we are going to look at a 5 component automatic reactor controller in Barotrauma, specifically on how to physically upgrade your submarine's re. if you wanted, you could create different regexes for different reactor outputs. . Typhon 2: 5000. Flee or fight alien lifeforms, explore a. In-depth Reactor Guide and Fission Controller (last updated for 0. I definitely agree with the first comment, however. You can still find them if you select this box. How to instantly to blow up reactor without melting - barotrauma sabotage / traitor tutorial. Reactor is set to auto, i didn't install a controller. Run the docking port power through a relay (which acts as a one-way diode, no power will go from your sub to the station), when docked to a powered station your reactor will automatically slow right down to minimal output so your fuel will hardly get used. When the components are correctly configured the sliders will bounce between 0 and 100. His name instantly disappeared as well as 60% of our subs hull, humpback lost its reactor, half of medbay, half of fabricator, and half of battery room and the entire rear ballast. If I remember correctly, the problem with high-performance reactor control is that reactor output terminals seems to have inherent 1-2 frame delay in them. 800 sec Dimensions: 498x278 Created: 2/28/2023, 11:32:03 AMThis eventually means that you'll run into ALL of these issues in every single round. 9. The best option in terms of simplicity, safety and performance is the Temperature of 5000 degrees and is the Temperature that this first part will utilize. A reactor controller circuit will also help, I recommend the widely tried and tested five component as the most efficient and reliable one, easy to set up too, though there are more interesting and complex ones out there that can make the engineering aspect of the game much more fun. >Loads into reactor to use first cause Rad hazard. Some items are not possible to include in the game. So if there is lag then the signal updates are slower and the controllers. EXPLORE, OPERATE, COMMUNICATENavigate underwater, complete missions for the last remnants of humankind, explore the ruins of an alien civilization, flee or fight monsters. 11) This guide first explains some advanced features of the Barotrauma reactor system and then combines a PD controller with some reverse engineering of Barotrauma's source code to build a working fission controller. Unlike the default automatic control they are insanely fast at reacting to load fluctuations. The main issue would be to be sure the message is only broadcasted once (or at least once ever 10 sec) so you might want to add a check that only reset once you have changed the fuel rod (value get higher than 10). Next time it happens, ask around and see if anyone did anything that might cause a sudden drop in grid load. A submarine file containing pre-wired assemblies for new-style Magic Reactor Controllers for your learning pleasure. No spikes. Összes Témák Képernyőmentések Alkotások Közvetítések Videók Műhely Hírek Útmutatók Értékelések. There is one minor disadvantage: when you're running on a single uranium rod and your load is above 80% of your reactor's output it will under-fission itself and cause undervoltage. Not my setup, but a simple reactor controller: Need: Greater than component, regex component, 5 wiresSlightly more advanced (but more universally helpful) is adding reactor controller. 103 ratings Automatic reactor By Cutie Queen This is a guide on how to automate power management on your reactor. as far as fuel goes, I built the 7-component controller described here (it's a workshop item for a canned Assembly in the sub builder, but you can just build it by hand in-game perfectly well without downloading or installing anything); it runs far more efficiently than the stock reactor autocontroller (and will fry your junction boxes far less during evasive maneuvers. It has a idle power usage constant that it uses to decide if it needs to go to overvoltage or under voltage mode, a Pd controller for sharper turns, an overheat protection AND a voice. Automated meltdown free reactor control, if you want (and can), you should improve it!Good luck out there! About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. I happened across it while designing a custom sub. This variant of the 2-component reactor controller automatically stops power production when docked!Keep in mind, if the thing you're docking with doesn't su. Highly sensitive auto-controllers, like bang-bang or PID controllers, still operate decently well when reactor output is pumped about 10-20% higher. If the docking hatch is connected to the submarine's electrical network and the reactor is on, the power load is supplied by both the outpost and the reactor. Barotrauma is a survival horror game that will let you control the submarine to explore the deeper and darker regions of oceans in the world. Make sure connected devices are turned on. No4Delirious [author] Oct 20, 2021 @ 11:57pm. The keys can be customized in the options menu. 01 * Reactor's max output) [1]" which is our Turbine output 3) Memory for 75. If this gives you strong feelings (awe, shock, disgust, confusion, happiness, love, loss of sense of taste or smell), consider joining the Barotrauma Discord and saying hello in #baro-sub-building. Flee or fight alien lifeforms, explore a strange new world, command your crew, and craft equipment in a tense 2d co-op experience. . Just like the previous equation FISSION efficiency is 75 however normal efficiency can be manually adjusted 100% = reactor controller functions normally no undervolt 75% means the controller will only give enough power to meet 75% of the power demands of the ship, this is helpful for when you really need to save power (Limit the clamp values of. It kinda needs something better than default reactor controller to handle voltages though. Ya no the controller works perfectly it seems to just be that the output can't keep up with the load. I suggest using this graphite schem. 08 units of consumption per time for each rod. With a reactor controller circuit installed you can load two or three rods (four if you're me, because why not) which will give longer run time between refuelling. 3. Humpback: 2800. Your controller adjusts voltage similarly to Ignis' reactor controller (5 components). r/Barotrauma • Me managning reactor while the capitan has been bored for 0. (There are some great schematics on barotrauma steam workshop page)In Barotrauma you're a submarine crew member beneath the ice of Jupiter's moon. Please feel free to leave questions in the comments below. You can alter the expression of the REGEX component [1-x] to be as high as 9. This video covers:0:00 Overview0:46 Wiring basics1:38 Junction Boxes Breaking2:11 Why yo. there's equations on the top of each reactor that tells you the equation of it for the 11 component reactor, at the end of the component you'll need a greater than or equal to component, with signal one being the reactors temp, and signal 2 being the orange memory component output. Unlike the default automatic control they are insanely fast at reacting to load fluctuations which prevents overvoltages from breaking things and causing fires and they run the reactor at critically low temperature which saves some fuel. It used a logic control system to make sure the output of the reactor always matches the demand of the battery it is connected to. I feel like nerf of auto-reactors in Barotrauma is just like Whiplash nerf in ULTRAKILL : was needed, but too hard. N/A. AlienJesus Nov 24, 2022 @ 6:32am. What this means is that the System won't be active at all times but only when bad things happen (e. 78 votes, 45 comments. With the removal of the auto reactor systems (of which I liked) I have to ask to those who preferred manual managing of the reactor, why? Why is it more enjoyable to you? I don't understand how sitting handcuffed to the reactor and staring at it for an hour toggling things up or down is fun to do. With the removal of the auto reactor systems (of which I liked) I have to ask to those who preferred manual managing of the reactor, why? Why is it more enjoyable to you? I don't understand how sitting handcuffed to the reactor and staring at it for an hour toggling things up or down is fun to do. High load from external sources can still cause the reactor to overheat and potentially meltdown with that 5-component circuit, depending on reactor upgrade status and how many fuel rods are in. She was spoiled by the auto-reactor being able to flawlessly handle the reactor. Description. I think the most I have seen is 2. With the removal of the auto reactor systems (of which I liked) I have to ask to those who preferred manual managing of the reactor, why? Why is it more enjoyable to you? I don't understand how sitting handcuffed to the reactor and staring at it for an hour toggling things up or down is fun to do. Here is picture. What are the advantages: Batteries can compensate Power spikes in both ways. The Kastrull's reactor consumes fuel 50% faster than normal, and its maximum output is only 5,000kw. I find the best strategy is to hire a disposable character, give them a gun, seal the reactor room door. The Greater Than Component compares the power and load of the reactor to control the turbine. This frustrates most players who simply don't try to deal with the mechanic and instead use contraptions such as buffers or worse, Automated Reactor Circuits (ARC) which completely prevent overvolting by being too good. Add however many fuel rods you want. Yes, you should adjust the value when upgrading reactor's max power, however in most cases the difference is small enough that not updating the value won't outright break the controller, just make it provide a bit less power. I can upload screenshot if needed, but my wiring and components are the same as all the video, so im curious why nothing is happening. I stand by my assertion that it feels like a bit of a cheat though, as components have no wear and tear element to them in this game which might be a factor in such a design, also it does exploit the way the reactor is coded. But if you keep that in mind and make sure you have 2 uranium or better rods in the reactor when needed (or all the time, the drawbacks are pretty minor), it works. 46875 is then multiplied by 100 if the load is greater than the output, giving us 46. Alle Rechte vorbehalten. Since this replaces the normal input, it can be placed before every controller without altering the reactor controller itself, besides disconnecting the old reactor load input and connecting the new one from the overcharge circuit. it's more efficient at all loads, but from about 1000-2500 KW (assuming a 5000 KW reactor) it uses less than half as much fuel as the stock automatic control would. 3 of them are new reactors made by me, and 1 of them is the famous two component reactor. Top stuff. It's a bit more complex. That's what makes reactor controllers so simple: the reactors as they are now are actually pretty flexible. You might be able to put more than one word before the expression, I'm not sure if I tried that already, but grabbing two values from. Rhapsody Apr 10 @ 7:39am. An engineer could fit a reactor controller circuit but in general I think this should be for quality of life rather than an essential thing, i. I like having my pumps run off a couple batteries so that even if things are FUBAR you can still at least. r/Barotrauma • Me managning reactor while the capitan has. technologies to collect and exchange data between the Controller and central data servers and applications. The fission rate controls how the fuel rods are reacting, making the reactor hotter or colder as needed. In your picture it looks like that sub's reactor has a huge max power output. Barotrauma. Automatic control setting on the reactor is okay enough now that I don't think an auto reactor circuit is really necessary, but it is a little annoying nonetheless. Thing is, the part of the adjustment process on Manual Steering mode is depending onto the character's Helm skill. When I tried to fix this using a reactor controller, I found that it completely negated ANY interaction with the reactor at all. There is nothing we can do. I like the winterhalter more. Regex is an electrical component used in the submarine game, Barotrauma, to find key phrases within the information of other components. Although I suppose as long as you aren't the one doing the. ) Then you have the REALLY good. I've been using a similar setup on all my subs for a while now. Összes Témák Képernyőmentések Alkotások Közvetítések Videók Műhely Hírek Útmutatók Értékelések. So, autoreactor nerf. I was mastering my reactor job as engineer for a few missions, came up with keeping temperature at the minimal possible level to produce energy to save rod/rods charge, so I was keeping temperature level equal to the lowest orange temperature bar and, of course, was adjusting turbine output to stay in green zone. Step-by-step demonstration for the construction of my PID reactor controller. (There are some great schematics on barotrauma steam workshop page)In Barotrauma you're a submarine crew member beneath the ice of Jupiter's moon. Before it works properly, you will still have to wire the components to the Nuclear Reactor. That's more than twice the improvement, and thus still a good reason to keep on tinkering with the reactor controller components, while at the same time bringing back power management that the devs intended. That's good. Damit84 • 5 mo. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. (also redundant if you have an anti-OV circuit or reactor auto control circuit). Noskills117 • 1 yr. R-29: 5200. Typhon: 5000. 12/11/2022 DrFreenote No Comments. Play with up to 16 players on board a submarine. 2 %/s Max Power Output 4,200 kW Meltdown Delay 45 seconds Fire Delay 18 secondsIn Barotrauma you're a submarine crew member beneath the ice of Jupiter's moon. Load buffers will become more important. If the reactor gets to 0% durability, it explodes - no questions asked. Written by No4Delirious. When held, it shows the interface of the controlled Nuclear Reactor, including the conditions of its Fuel Rods. Wire door to set off C4 or IC4 on a delay fuse. Imagine and experiment. I hope the resources change will also deter players from trying to get mid-game items at the start of the game such as combat diving suits - there needs to that horror / survival aspect, and getting everything near the start of the game effectively removes that aspect, just as the bang-bang reactor controller removes the challenge of the. Latter is what must have been broken. The ongoing issue here is that all the auto controllers are less efficient now, though most can still reduce or eliminate a meltdown, they won't help. This is just one solution, for a very common case. It's a logic system made to adjust the values on the reactor so as to make it better react as the electrical load increases and decreases. Together with the added incentives for manual operation, this should make automatic reactor control still perfectly viable but no longer the objectively best way to run a reactor. If the load drops suddenly and the reactor can’t compensate, all of your junction boxes get overvoltaged and break, possibly starting fires. Well this is new info to me. Reactor Controller Components. 1. . Power generated by the reactor is sent to other. Go to Barotrauma r/Barotrauma. I have some safety circuits and a simple 3-component load balancer that does its job faster than any controller even before the nerf and saves ~25% fuel when i'm on the move. The 46. ago. Don't recall entirety of it but tl;dr was "awesome but impractical, barely if at all better than reactor's normal auto controller". Few days ago I got saw a post about Battery Buffer circuit that was made in anticipation of the nerfs to Reactor Controller Circuit, even though the nerfs were small enough that minor adjustments to it could fix, I still had an idea in my head, what's about combining those two? Imagine a RCC that works in tandem. managing electricity should be a core gameplay element in barotrauma. The load on your reactor is 0, so the automatic control is keeping the output at 0. Its manageable with thorium rods but its a shame uranium rods are just not really an option. Reactor controllers are still much better (10 seconds to go from 50 to 100) and practically a necessity now, while also almost forcing a player to sit on the reactor during any high intensity situations. 74 votes, 29 comments. People do not want their ship to be overpowered, whether in terms of weapons or management challenges. If a empty fuel rod is in the reactor at the same time as a full fuel rod, docking to a station will catch the reactor on fire. 47K subscribers in the Barotrauma community. If your ship has high-energy usage engines. Flee or fight alien lifeforms, explore a strange new world, command your crew, and craft equipment in a tense 2d co-op experience. I think a post about 1-component controller has already appeared. I made an automatic reactor circuit. In certain use cases it's perfect, it's the only thing that can do the job, and it can enable some really fun and creative additions to a sub, however ever since the Bang-Bang reactor controller appeared on the scene I've started to see it being used in a. com. I am modding a ship to use for the entirety of a multiplayer campaign. If you stagger the rod insertions you can replace empties without risking a power loss. In Barotrauma you're a submarine crew member beneath the ice of Jupiter's moon. The battery rarely takes damage because of the logic control, and the junction boxes rarely take damage as well because batteries update their output almost. In single-player you can switch control to any crew member, and a bot will take over the character you were. 0 (barring any unexpected delays), so now is a fitting time to say thank you once. What this means with the regex controller, aiming for one specific temperature, is that the lower your power output, the less efficient the fuel usage. 11) This guide first explains some advanced features of the Barotrauma reactor system and then combines a PD controller with some reverse engineering of Barotrauma's source code to build a working fission controller. So is there a mod that changes it or something we can do?The reactor's automatic control can be made more efficient. But, when that pump drops below 25%, the coolant slows and stops flowing. I suspect it makes for some odd things happening with some items. Barotrauma – Component Based Reactor Controller. . Since the submarines are pretty big so, you will get to allocate your crew or even real players in Co-op and Multiplayer modes. Subscribe to downloadAntoneeees Auto reactor room. Communication is very important. Although I suppose as long as you aren't the one doing the. NOTE that this won't stop reactor fire, but it will prevent reactor from exploding. I would suggest a greater than component in the temp control, that seems like what is happening. Barotrauma. Barotrauma - Soundtrack. The reactor can be controlled via the wiring system by connecting wires to the Set_FissionRate and Set_TurbineOutput connections in its wiring pane. Welcome to Europa!. Right. The nuclear reactor is the most crucial installation found in Barotrauma. The DANMAO™ reactor controller's. The problem with typhoon is it still use legacy items, wiring and small ballast. the default controller should be ok if u put in the fuel rods slow enough. This guide will explore the Orca class submarine, its main components, strengths, weaknesses and upgrades. it's just the normal 7 (or 5, if some math is pre-done) controller, I'll build a comparison setup for both tonight (if I have the energy). When the nuclear reactor isn't producing enough, the battery will output as much as it needs to in order to make up for the gap in power load. 0 (barring any unexpected delays), so now is a fitting time to say thank you once. If this gives you strong feelings (awe, shock, disgust, confusion, happiness, love, loss of sense of taste or smell), consider joining the Barotrauma Discord and saying hello in #baro-sub-building. if you wanted, you could create different regexes for different reactor outputs. Everything you need to know about Reactors in BaroTraumaHope you guys enjoy! Don't forget to like and subscribe if you wanna see more!Discord: Barotrauma Extended, the reactor system has been entirely revamped. 1K. Substantial storage across the entirety of the. Over-volting does seem to be not as damaging now, which is great. Typhon: 5000. Anyone could replace a fuel rod. This guide does not build a turbine controller. The reason it's getting nerfed, from what I've heard, is that it goes against the Dev's vision of having the electrical engineer stay at the reactor to manually adjust the reactor. About extra money per prisoner - it's a trait and mod feature. Then its; water detector -> signal check (true output = 2, false output = 1) -> relay -> pump: doesn't work as expected. SUBSCRIBE: me on discord: up to date on Twitter: I show you how. The turbine control controls how fast the turbines inside the reactor spin, and can limit the amount of power produced. ago Wait the bots know how to operate it now? NoahKino • 5 hr. Currently, over 400 such reactors in 32 countries. I think it's fun to be able to use 1 component and 3 wires to control the entire reactor. All rights reserved. Barotrauma. I’m gonna be using the dugong with 3 noobs. How to protect junction box from overload. With the removal of the auto reactor systems (of which I liked) I have to ask to those who preferred manual managing of the reactor, why? Why is it more enjoyable to you? I don't understand how sitting handcuffed to the reactor and staring at it for an hour toggling things up or down is fun to do. To create a node select a wire you wish to bend and hover over a section over it,hold control and click on a part of the wire. Automated Reactor Controller. Barotrauma. The first thing this circuit does is force your fission rate from 0 to 100, flickering back and. I have not yet figured out how to put the power and load of each junction box into wiring components. My point is not that reactor controllers on the whole are bad, they're a great upgrade project for an engineer to do, but this two component one just negates any skill, challenge, or fun with the reactor, it removes. Orca: 3500. Remora: 5000. : r/Barotrauma. >Uncontrolled mining AI immediately removes suit in high pressure area. 0000001 seconds. Some ship builders make a logic circuit using a memory. This causes the temperature to increase, as well as the pressure. Hoist the sails! This update marks the last big content update before Barotrauma 1. OR you can do a trick - place hidden dock at the vessel, at the same place drones hatch is, wire hidden docks the way so when you dock the vessel "via drone", it actually dock with hidden dock, so you got a dock sandwich : outpost dock = hidden dock = upper drones dock -> lower drones dock = vessel dock. It allows remote control of a submarine's nuclear reactor, except for the movement of fuel rods. Big subs typically have problems no less than small subs, but also require. The next popular setups are 2 components and 4 wires, and 4 components and 6 wires/5 component and 8 wires. This prevents the ballast flora from operating the tank. You can use them to create virtual rooms behind doorways, with functional furniture, to reduce clutter and. If reactor is badly damaged wear a diving suit (PUCS grants high resistance) and stack with a hazmat suit and iodide potassium before proceeding as usual to prevent getting instantly fully irradiated/contaminated. Best. (e. Generally I don't have a bot manning the reactor, I either have it on auto or there's a reactor controller fitted, I just check it occasionally for fuel level (an indicator can easily be wired up to the bridge nowadays). - Put info panel on bridge about your battery state and add a toggle switch to turn them on and off. g. The dev team has effectively neutered ALL (AND I MEAN ALL) custom auto reactors down to the shitty vanilla auto reactor. You said it happens every 5 minutes, it’s most likely due to an action by one of the crew. Simple Stuff: - Put info panels on the bridge about load and output of your reactor and fuel state. Basically the opposite of a concatenation component. In Barotrauma you're a submarine crew member beneath the ice of Jupiter's moon. Remora. is greater than the one given by the reactor and if so send the message. My Barotrauma-related gut feelings formed in an age when there was less things to do. Finally, the light switch. As long as the reactor is active, every other connected device on the ship will remain active as well. Award. 6. I expanded upon Ignis' DIY Reactor Controllers, and added 4 new reactors. Although I suppose as long as you aren't the one doing the. In my experience the main benefit from having a reactor controller as a solo player is probably not having to replace rods as often, so with a controller one could just fill it with four rods, the controller manages the temperature,. The reactor is giving constant power to the battiers, and the batteries are regulating the poweroutput automatically. the experience. There are lots of fun ways to optimize the ship: automatic reactor control, automatic oxygen system to save power when there's enough oxygen, on/off switches for fabricators, etc. #2. There is one minor disadvantage: when you're running on a single uranium rod and your load is above 80% of your reactor's output it will under-fission itself and cause undervoltage. The battery then powers the junction boxes directly. Basically my wife just doesn't want to play anymore with the reactor being sluggish like it is now. First, good component based reactor controllers are still much better then built-in one. With the removal of the auto reactor systems (of which I liked) I have to ask to those who preferred manual managing of the reactor, why? Why is it more enjoyable to you? I don't understand how sitting handcuffed to the reactor and staring at it for an hour toggling things up or down is fun to do. Members Online • Electronic-Lynx-9771 . All trademarks are property of their respective owners in the US and other countries. Reactor Off After Docking system (ROAD) is aiming to achieve: The reactor will automatically stop consuming fuel rods when connected to a powered outpost, but remain working when docked to abandoned outpost or docked by shuttles. Reactor efficiency can help in the beginning by stretching fuel rods but I find fuel is a non-issue by the second or third biome anyway. 01 * Reactor's max output) Fission rate = (Turbine output * 75) / fuel_out The components should be: 1) Memory for "0. The Herja has a decent power draw from its twin engines and if you're working with a default automatic reactor and not taking care with your piloting, it's real easy to set the ship afire by overvolting your boxes. Second, overvoltage can be a good thing now. When the nuclear reactor is producing too much, the batteries should take in excess power to store. 3. Ensure both dials are set to 0. You can see the current status of your reactor by looking at its sprite. >Finds Fulgurium Fuel Rod. If reactor is badly damaged wear a diving suit (PUCS grants high resistance) and stack with a hazmat suit and iodide potassium before proceeding as usual to prevent getting instantly fully irradiated/contaminated. Livingmeme3. So, autoreactor nerf. 3. EDC timing and reactor controller are also important. emergency lights are usually off when there is an. I'm wondering if anyone has fully upgraded the orca 2 and if it can get to the point where reactor output can meet the load with uraniumExample: reactor has 2000 max output, submarine somehow reaches 4000 load, which causes the controller to calculate turbine value of 200 and set the fission rate based on that 200, but since the turbine can't be set higher than 100 now the fission rate is 2x higher than it should be which can result in a reactor meltdown. 08 units of consumption per time for each rod. ago. As those forms of power control are actually very reliant on the server / client signal update ticks. Its manageable with thorium rods but its a shame uranium rods are just not really an option. In your picture it looks like that sub's reactor has a huge max power output. I. I swear to the old 2-component bang bang controller. When the components are correctly configured the sliders will bounce between 0 and 100. Your controller adjusts voltage similarly to Ignis' reactor controller (5 components). as far as fuel goes, I built the 7-component controller described here (it's a workshop item for a canned Assembly in the sub builder, but you can just build it by hand in-game perfectly well without downloading or installing anything); it runs far more efficiently than the stock reactor autocontroller (and will fry your junction boxes far less during evasive maneuvers. Sabotage playlist: reactor was only able to handle the massive spikes because I had a reactor controller setup. Edit: Just in case you're wondering, this regex expression simply asks "Is the first character a number, 3 or greater, followed by no more than 3 characters or are there 3 or fewer characters in the string?"Reactor stuff. Orca: 3500. All things a captain should have, honestly. I would suggest a greater than component in the temp control, that seems like what is happening. Go to Barotrauma r/Barotrauma. Together with the added incentives for manual operation, this should make automatic reactor control still perfectly viable but no longer the objectively best way to run a reactor. The battery area is directly connected to the reactor, and has an energy loop to prevent it from collapsing when the batteries are filled. Does anyone have any recommendations on control set ups as I do not have the time to learn. Once that gets above a certain threshold, alarms start to go off, as well as the RCS Fault alarm. : r/Barotrauma. 13. the experience. Humpback: 2800. These accept percentage inputs (0 to 100) and set the corresponding reactor slider to that percentage. When the reactor is offline the batteries still give their output too the grid as long as they have a load. >Diving lockers full, wearing the 6th :D. r/Barotrauma • 20 days ago. It's more compact and stackable, just end the chain with an inverted coal sorter so that it doesn't overflow. It allows remote control of a submarine's nuclear reactor, except for the movement of fuel rods. 0. This is all about Barotrauma – Guide for Ship Reactor for Better Automatic Control in Barotrauma; I hope you enjoy reading the Guide!The only thing left is to decide the temperature at which the Reactor will operate at. However, systems to minimise fuel usage when possible and manual Temperature control systems can also. I. . 6 player classes with different skills and tasks: Captain, Engineer, Mechanic, Medic, Security officer and Assistant. First, power on the reactor and turn off automatic control. Better fuel rods, certain talents, submarine upgrades. With the removal of the auto reactor systems (of which I liked) I have to ask to those who preferred manual managing of the reactor, why? Why is it more enjoyable to you? I don't understand how sitting handcuffed to the reactor and staring at it for an hour toggling things up or down is fun to do. Equip the wire on the other hand and drag it to connect it to the “SIGNAL_IN_1” connector. The controller can hand four rods of any kind without overheating or providing over voltage. 1. It is obtained through crafting by an Engineer with the Remote Monitor.